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Search found 145 matches

by Gambit
Fri Dec 01, 2017 3:23 am
Forum: Polls
Topic: [Closed] Should the PvP servers have structure protection?
Replies: 32
Views: 5646

Re: Should the PvP servers have structure protection?

Where's your sense of survival?
by Gambit
Thu Nov 30, 2017 5:33 pm
Forum: Polls
Topic: [Closed] Should the PvP servers have structure protection?
Replies: 32
Views: 5646

Re: Should the PvP servers have structure protection?

DrunkMunki wrote:Someone has suggested using ORP2 as a intrusion log and not for defence, may use it without the protection which causes bug and issues, still thinking about it.



While this does benefit people knowledge wise, it honestly gives no real advantage so it'd be an extra mod for no real reason...
by Gambit
Wed Nov 29, 2017 7:53 pm
Forum: Polls
Topic: [Closed] Should the PvP servers have structure protection?
Replies: 32
Views: 5646

Re: Should the PvP servers have structure protection?

If anything i'd do ORP and raiding as long as people are online, otherwise people just won't play weekends... lol

Don't put ORP stupid high either, because it's just dumb
by Gambit
Wed Nov 29, 2017 3:52 pm
Forum: Polls
Topic: [Closed] Should the PvP servers have structure protection?
Replies: 32
Views: 5646

Re: Should the PvP servers have structure protection?

Personally not something that overly bothers me, but i do believe it attracts a larger player base so +1


Edit: Could more information be added please Munki, e.g. ORP2? or like base game offline prevention.
by Gambit
Sat Nov 18, 2017 5:56 pm
Forum: General Discussions
Topic: Calling on all PvP'ers
Replies: 24
Views: 4096

Re: Calling on all PvP'ers

https://survivetheark.com/index.php?/ar ... news-r602/


Big changes to turrets on official with the upcoming patch, could bring you some players?
by Gambit
Wed Nov 15, 2017 4:57 pm
Forum: General Discussions
Topic: Calling on all PvP'ers
Replies: 24
Views: 4096

Re: Calling on all PvP'ers

I see no issue with Dino's instantly getting max XP..
Does balance it for the less full time players..
by Gambit
Tue Nov 14, 2017 8:58 pm
Forum: General Discussions
Topic: Calling on all PvP'ers
Replies: 24
Views: 4096

Re: Calling on all PvP'ers

I'd say up it all to 20x, remove passive mod, keep it as a cluster, no additional mods and we're good to go.
by Gambit
Tue Nov 14, 2017 8:21 pm
Forum: General Discussions
Topic: Calling on all PvP'ers
Replies: 24
Views: 4096

Re: Calling on all PvP'ers

I'd say no to extinction core as it completely changes the game..
by Gambit
Tue Aug 29, 2017 2:15 am
Forum: Building Creations
Topic: Minecraft? Pirate Ship in Ark?
Replies: 3
Views: 1748

Re: Minecraft? Pirate Ship in Ark?

That's the Thousand Sunny from the anime One Piece


http://onepiece.wikia.com/wiki/Thousand_Sunny
by Gambit
Wed Aug 23, 2017 8:46 pm
Forum: General Discussions
Topic: PvP Cluster to Wipe on Retail Release
Replies: 76
Views: 12962

Re: PvP Cluster to Wipe on Retail Release

Hey, I would just like to add a suggestion to the mods available on the server once the wipe has happened. Could we possible get damage/combat numbers enabled if it doesn't interfere with the server settings, it was on one of the old servers before the cluster. kind regards Bio. Edit: Also just a q...