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GamingAlliance.Net covers a larger number of games.
This forum is now locked for historical purpose/reference.
Please visit GamingAlliance.Net or join their discord at https://discord.gg/asFpJ7A
Search found 8 matches
- Tue Nov 21, 2017 2:22 pm
- Forum: General Discussions
- Topic: Calling on all PvP'ers
- Replies: 24
- Views: 76173
Re: Calling on all PvP'ers
I'm definitely keen to give it another go. I'm down for: * Lower gather (around 3 times) * Higher taming/breeding for recovery * No excessive raiding, just break/kill what you need to * No mods, gamma on * No leeds or titans My only reason for leaving before was the ping (over 200 sometimes). I know...
- Mon Aug 21, 2017 10:59 pm
- Forum: General Discussions
- Topic: PvP Cluster to Wipe on Retail Release
- Replies: 76
- Views: 338325
Re: PvP Cluster to Wipe on Retail Release
I'd still like faster taming and baby-to-juvie speed, but nothing ridiculous. The structure/dino limit and auto-demolish as well (if it actually makes much difference to lag). Maybe ORP set at a gazillion %. Every thing else I'm happy to have at official settings and mods removed.
- Fri Aug 18, 2017 1:34 am
- Forum: General Discussions
- Topic: PvP Cluster to Wipe on Retail Release
- Replies: 76
- Views: 338325
Re: PvP Cluster to Wipe on Retail Release
I'm a big fat stinking "no" to the classic flyers. The game is much better without rideable bullets.
- Wed Jun 14, 2017 8:08 pm
- Forum: General Discussions
- Topic: Server lag issues
- Replies: 20
- Views: 37599
Re: Server lag issues
You're not alone. I'm a total noob with computers so it could be my set-up, but I don't have the issue to this extent on any other server. Again, I don't have a clue what I'm talking about, but could it be the dino/titan spawn rate? It feels like there are at least 50% more wild dinos than I see els...
- Fri Jun 02, 2017 11:22 pm
- Forum: General Discussions
- Topic: New Rules (Player Feedback)
- Replies: 18
- Views: 37641
Re: New Rules (Player Feedback)
Gotcha. It takes a while to punch yourself to death, yeah? Plus you could tranq and bloodbag them to keep them alive. I think any chances for playing the game instead is good. Otherwise it's night over.
- Fri Jun 02, 2017 7:07 pm
- Forum: General Discussions
- Topic: New Rules (Player Feedback)
- Replies: 18
- Views: 37641
Re: New Rules (Player Feedback)
How? Punching yourself to death?
- Wed May 31, 2017 7:28 pm
- Forum: General Discussions
- Topic: New Rules (Player Feedback)
- Replies: 18
- Views: 37641
Re: New Rules (Player Feedback)
The PvP Server sounds unreal, I can't wait! Any thoughts on a newby area (like Herbi Island in the last one)? I think it's good for the server health to leave a little area like that for new players to get used to the server, commit, and level up enough to compete. It also lessens the chance of acci...
- Thu May 18, 2017 8:14 pm
- Forum: General Discussions
- Topic: New Server Enviroment: Game Types
- Replies: 89
- Views: 489298
Re: New Server Enviroment: Game Types
Probably some unpopular preferences, but here they are anyway. My only real problem in any way is the hostage rule. PvP Cluster Tribe Dino Limit = 200 - 100 or even less cos lag Player Engrams = 80%-90% - 50%, make trading/raiding for blueprints a thing Show Players on Map - I've been loving the...