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Search found 185 matches

by Builder
Fri Aug 04, 2017 4:09 pm
Forum: General Discussions
Topic: Gaming Machines
Replies: 48
Views: 98790

Re: Gaming Machines

DrunkMunki wrote:sicne we're talking about gaming rigs... this is what im aiming for
https://arstechnica.com/gaming/2017/08/ ... esolution/


O.o :lol:
by Builder
Tue Aug 01, 2017 6:42 pm
Forum: Events / Competitions
Topic: Future Evolved
Replies: 21
Views: 35583

Re: Future Evolved

Something to also add to your thoughts Coda: On occasions where tribute was put forward (or you just really like the player ;P) they can come in to earn the engrams, especially if it's just an easy boss. That means there can be some things they can build out of tek that don't require element (triang...
by Builder
Mon Jul 31, 2017 9:14 pm
Forum: Events / Competitions
Topic: Future Evolved
Replies: 21
Views: 35583

Re: Future Evolved

Hm interesting. I had hoped for them to tweak it. What they had done at the time I was in the monkey hard arena was just rediculous.
by Builder
Mon Jul 31, 2017 7:19 pm
Forum: Events / Competitions
Topic: Future Evolved
Replies: 21
Views: 35583

Re: Future Evolved

I'm not playing as much these days but I will donate my Rex line of 9900 Health and 365 attack base. It is a decent step which can help get there sooner. That'd be a good start and should get you through easy lines with full imprints, max levels, good saddles and fluffy support. Obviously people sh...
by Builder
Mon Jul 31, 2017 6:49 pm
Forum: Events / Competitions
Topic: Future Evolved
Replies: 21
Views: 35583

Re: Future Evolved

On from what Datto said^: You won't be able to bring in gigas or wyverns to the island bosses Coda. If you all want to chip in though, you need to all start stat farming rexes. Can any of you list the best base hp stat and best melee stats you have for you rexes? By this I mean the hp and melee stat...
by Builder
Mon Jul 31, 2017 3:41 pm
Forum: Events / Competitions
Topic: Future Evolved
Replies: 21
Views: 35583

Re: Future Evolved

Without meaning to put a dampener on the idea, I really can't stress enough and support the point Ragnar has already mentioned: you need a very good rex line. We're not just talking about breeding some 150 rexes together a couple of generations, but you will need to be stat farming for both melee an...
by Builder
Mon Jul 24, 2017 11:17 pm
Forum: General Discussions
Topic: Dark And Light
Replies: 23
Views: 25439

Re: Dark And Light

DrunkMunki wrote:
DrunkMunki wrote:well i have copied over the 50GB files, just need to workout the startup commands and presto!


Its nooooot WORKIIIING!!! FFS, i have everything setup but the server wont show online :( how hard can it be, FAWK!!!!!!!!!!

cry.jpg


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20170724_231449.png (1.04 MiB) Viewed 5261 times
by Builder
Mon Jul 24, 2017 12:44 pm
Forum: General Discussions
Topic: Dark And Light
Replies: 23
Views: 25439

Re: Dark And Light

So been trying to play Dark and light and the red/purple ring sky bug seems hard to fix and the offical servers seem to have 100+ ping Myself and a couple of other people have tried out and mucked around on official AU Knight 3 server. Ping was around 55 ish. I only played a couple of hours and enj...
by Builder
Sat Jul 22, 2017 12:35 pm
Forum: Polls
Topic: [Closed] Wipe on ARK retail release in August?
Replies: 37
Views: 57429

Re: Wipe on ARK retail release in August?

SNIP I honesty think builder has the right answer with a map attached to the cluster with no base damage. Whereas I do appreciate the support, I do see Munki's point of another map being another cost/map to maintain and inherently having it's own set of issues and exploits that other players have b...
by Builder
Sat Jul 22, 2017 12:28 pm
Forum: Polls
Topic: [Closed] Wipe on ARK retail release in August?
Replies: 37
Views: 57429

Re: Wipe on ARK retail release in August?

Also having less maps will of course increase server pop as theres less places to travel to, everyone seems to gravitate to Ragnarok, even tho its buggy and 1/2 completed, but having additional maps allows people to get dinos when there are limitations (e.g TheIsland spawns always seem to have issu...