Devs Turret Changes - BE PREPARED
Posted: Sat Nov 18, 2017 8:53 pm
source: https://survivetheark.com/index.php?/ar ... news-r602/
Upcoming Turret Change
Over the past few weeks, we have been carrying out analysis on our Official Servers to see where we can improve server performance and what the biggest difference is currently versus Early Access. Since ARK went retail, we were expecting to see our servers have better performance due to optimisations, better allocation and usage of hardware, and improved DDoS mitigation. What we have learnt is that there has been a dramatic change in how turrets are being used on Official Servers. The fundamental issue is that tribes are not only significantly increasing the number of turrets they use, but reducing the space they occupy, so the server is having to do more calculations in denser areas. In some cases, we've seen an increase of 7x versus the previous server-profiling data we had. It is clear that we need to make a change in regards to how turrets are placed, but we understand that they are an important part meta-game on Official PvP servers and therefore want to give you as much notice as possible.
With the following change, we are expecting a performance increase of 50% on average for our Official Servers (extreme cases up to 300%) and this will have an impact on all maps.
Starting from today on PC (and next week on console), you'll receive an update which indicates the number of turrets you have within 10k units. When you exceed 100 turrets within 10k units, there will be a warning placed on the turret to inform you, so you can make adjustments as necessary. On December the 5th, we will flick a switch on our Official Servers which will disable all turrets that exceed the allocated limit. You have the period from now until then to make any changes you want to avoid your turrets from being turned off. Once the turrets are within the permitted amount, they will function again. This patch will also allow the mounted minigun turret to shoot non-mounted tames, but reduce their range to be the equivalent of the auto turret.
In accordance with this change, we will also be increasing the damage of autoturrets and TEK turrets by 20%, increasing the item slot count of autoturrets by 50% on the 5th of December.
The turret limit will effect: Plant Species X, Autoturrets, and TEK Turrets.