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Wireless Generators

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MungoBill
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Wireless Generators

Post#1 » Tue Dec 04, 2018 12:34 pm

Hey y'all,

Just a quick note to beware the fuel consumption on wireless generators - it's FAST !

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DrunkMunki
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Re: Wireless Generators

Post#2 » Tue Dec 04, 2018 7:42 pm

Update: 4 Dec @ 5:05pm

-Mini Forge will now work on platform saddles
-AA:: Wireless Generator now consumes a steady fuel rate no matter the range.
-AA:: Wireless Generator Placement trace scale fixed
-Snail Paste will now pull as a crafting resource before cementing paste
-Chitin and Keratin pulling big fixed
-Pelt, Hair, and Fur pulling bug fixed
-Any crafting resource with multiple versions will now pull the version that spoils first (for instance Organic Polymer pulls before Polymer for crafting)
-Autocrafters can once again be placed on foundations.
-AA Cauldron & Kibble Table can now be snapped to pipes that already exist
-Pipes snapping to the Cauldron/Kibble Table will no longer display a collision warning on servers with no clip disabled
-Snapping a Vertical pipe to the Cauldron/Kibble Table will no longer prevent inventory access
-Disabling pulling on the vacuum actually works now
-Building Helper Renamed to AA:: Helper Remote
-On Helper Remote the rename button has been changed form "C" or "Crouch" to "R" or "Reload" button
-On Helper Remote you can now Hit "P" or "Map Marker" button to pick up dropped items in your immediate area, usefull for stuff that falls below mesh.
For emergencies such as server going down email: drunkmunki[at]gamingalliance.net

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